Ga naar inhoud

The witcher 3


Theitanic

Aanbevolen berichten

  • Reacties 978
  • Aangemaakt
  • Laatste reactie

Beste reacties in dit topic

Beste reacties in dit topic

Deze season pass is echt dubbel dwars de moeite waard. Voor 25 euro krijg je zo ontzettend veel content. Dit is niet eens de naam "DLC" waardig als je kijkt wat je tegenwoordig aan DLC krijgt bij andere games. Dit zijn volledige expansions met uren aan nieuwe content met goede verhaallijnen en quests en Blood and Wine zal dat ongetwijfeld ook hebben. Volgens CD Projekt RED hebben beide expansions gezamenlijk minstens 40 uur aan content. En je weet hoe dat gaat bij een beetje RPG... Kortom deze kun je zonder twijfel aanschaffen.
Link naar reactie
Delen op andere sites

**Music:** ● Over 2 hours of new musical content in the game. ● The title screen song is a reworked version of the Bruxa song from the CGI trailer. **Other Tidbits:** ● Can enter Geralt in a tournament, creating his own logo and team colours. ● Can enter under a fake name, although you may not fool everyone. ● You can of course race horses, but other events involve crossbow shooting and a grand melee. Seems like there will be more but they didn’t want to say. ● No new unique weather effects, but the lighting has been prepared specially to reflect the feeling of Southern Europe. ● No new hairstyles. ● As of the preview event (3/5/16) they were still working on the final boss fight. ● Grass has been optimised, more of it but less expensive. ● Improvements to cloth tech (see interview for more detail). ● New sword sheathing option. With this new option Geralt no longer automatically unsheathes his sword at the start of combat. Also, he no longer switches weapons to match the opponent. The player has to do it on their own. ● Nilfgaard and Northern Kingdoms physical Gwents cards exist, unsure if they’re being packaged with this expansion. [*New Inventory/HUD*](http://imgur.com/gallery/dyQXj/) [*A Screenshot*](https://scontent-ord1-1.xx.fbcdn.net/t31.0-8/13086648_10153803920969331_3179457785898445836_o.jpg) [*Some New Screenshots*](http://imgur.com/a/WCvmS)

chromosoom.png

Link naar reactie
Delen op andere sites

**The Numbers:** ● 30+ hour adventure. ● Over 90 new quests. ● Over 40 new points of interest. ● Dynamic points of interest system. Killing bandits in their main hideout will affect the number of enemies in surrounding camps. ● 14000 lines of dialogue (Hearts of Stone had 6000). ● 100 individual pieces of armour (including new Witcher sets). ● More than 20 new monsters. ● New Game + maximum level increased to 100. ● Armour and Weapons: ● New Witcher armour class ‘Grandmaster’. ● New armour merchant who is the only one able to craft this level of Witcher gear. ● Can get blue, hooded armour from Witcher 2, armour from Witcher 1, Ursine Witcher armour with furry pauldron that was in the artbook but cut from the main game. ● More than 30 new weapons. ● Can now dye armour. Dyes can be bought from a merchant, crafted or looted. Only obtainable in Toussaint. Pink is among the colours. ● You can acquire the golden, plumed armour of the Touissant knights, and the same goes for Roach! New Mutation System: ● Mutations. 12 new abilities. Mechanic is unlocked through a quest started by a letter from Yennefer. Examples: Signs can have critical hits causing the enemy to explode, instead of dying Geralt is healed and has damage immunity, opponents knocked down by AARD freeze and die instantly. Can only utilise one at a time. ● The UI resembles Witcher 2’s character customization screen. Basically they’re super strong abilities/stat boosts that require mutagens and skill points to unlock. Can only pick one at a time but you have to unlock earlier ones to get the others. ● Despite unlocking it at level 34+ (recommended level to venture to Touissant) the system and anything you’ve unlocked carries over to New Game+ so you won’t have to unlock it again. **UI Changes:** ● Greatly redesigned User Interface. ● Can now rotate Geralt in stats screen. ● Books moved to glossary. ● Upon looting a readable item a little notification pops up in bottom left of screen. Upon clicking in the right stick (on Xbox One controller), you can read the text of recently looted books, letters, notes etc without having to go to the menu, inventory, finding the right book and so on. ● Option to remove fish-eye effect from witcher sense.

chromosoom.png

Link naar reactie
Delen op andere sites

Vervloekte kutschrijflimiet **Home Base:** ● Geralt gets his own motherfucking vineyard. ● It’s called Corvo Bianco. ● You can renovate it with large sums of money, the option I saw was for 5000 Orens. ● You can add a greenhouse of sorts where you can grow herbs for all your witcher potion needs, an armourer’s table, a stable for Roach (with its own stat bonuses), upgrade your bed, renovated interior and exterior, secret lab, guest room. ● Guest room where old friends will come to stay. They said the names Triss and Yennefer, but were reluctant to reveal the names of anyone else who might visit. Surprise Iorveth/Saskia visit?? ● Scaffolding and workers will appear after you choose to build something. Each change takes a certain amount of in-game time to complete, but you can just meditate til everything’s done. ● Can display your armour, weapons, paintings and books. ● Some paintings can be bought, or specially made, others are obtained through quests.

chromosoom.png

Link naar reactie
Delen op andere sites

Meer info **ARMOUR** *Manticore school (only grandmaster will be available)* ● Three items: Bombs profit from critical chance and damage bonuses ● Six Items: Alchemy items get an additional charge *Wolf school:* ● Three items: You can use up too 3 oils on one sword ● Six Items: Bombs can be thrown immediately * Bear school:* ● Three items: If a Quen sign bursts, there is a 5% chance for each bear school item to cast a new one for free ● Six Items: The damage of Quen abilities will be tripled *Griffin school:* ● Three items: After casting a sign for stamina, a second sign can be cast duing the next three seconds for free ● Six Items:Yrden traps are 40% bigger. Within a Yrden trap, Geralt get's a massive stamina regeneration, sign intensity and damage reduction boost *Cat school:* ● Three items:Heavy attacks increase the damage of light attacks (5% for each cat school item) for 5 seconds ● Six Items: Hits in the back do 25% more damage and stun the enemy (I guess they mean they have a chance to stun, would be pretty op otherwise) No Grandmaster-version of the viper-set(sadly). Level req. seems to be lvl 40 for all the Grandmaster armors. You will also now be able to dye the Witcher-sets. There seems to be a good amount of variety between colours, GameStar mentions purple, red and black.

chromosoom.png

Link naar reactie
Delen op andere sites

**MUTATIONS** ● Magische Sensibilität (Signs): Signs can hit critical. The chance and damage bonus depends on the sign intensity. If a enemy is killed after a sign hit critical, he explodes. ● Magieleiter (Combat, Signs): The damage of our drawn sword will be added to our sign intensity. ● Durchdringende Kälte (Signs):Aard freezes enemies. Enemies, which are freezed and thrown on the ground at the same time, die immediately ● Adrenalinschub (Combat, Signs): At the beginning of the battle, sword damage and sign intensity are increased by 30% for each enemy except the first one. It lasts 30 seconds. After that, both values are reduced by 15% for each enemy except the first one. ● Zweites Leben (Alchemy, Combat, Signs): If your health drops to zero, it will be fully charged once every 3 minutes and Geralt becomes invulnerable for a short time. ● Blutbad (Combat): Every deadly blow with a sword dismemebers an enemy or activates a finisher. Each melee hit increases the attack damage by 5% (maximum 250%) till the end of the fight. The bonus is lost if Geralt takes damage. ● Tödlicher Konter (Combat): Sword hits do 25% more damage to monsters and enemies, who are immune to counter attacks. If an enemy has less than 25% life, a counter attack will trigger a finisher. ● Katzenaugen (Alchemie, Kampf): Crossbows do much more damage and have a 50% increased critical chance. Bolts pierce enemies and throw them on the ground or stun them. If an enemy with full health is hit, he looses 20% of his health. ● Metamorphose (Alchemy, Combat, Signs):Critical hits activate a random decoction for two minutes, which doesn't increase Geralt's toxicity. No more than three decoctions can be activated with this mutation. Witcher senses increase Geralt's sight in the dark. ● Euphorie (Alchemy): Toxicity increases the sword damage and sign intensity up to a maximum of 110%. ● Giftiges Blut (Alchemie): Enemies who hit(melee) Geralt, will be poisoned. The damage depends on Geralt's current toxicity. ● Mutierte Haut (Alchemy, Combat): Each adrenaline point reduces the damage from enemies by 15%. Mutations also unlock the four additional skill slots, these seem to correlate with the colour of the mutation, just like we know it from the mutagens. It's suspected that you can only equip Combat abilities for instance, if your mutation is a combat mutation. There are, as evident above, mixed mutations though. https://www.reddit.com/r/Games/comments/4j0rrp/what_to_expect_in_witcher_3_blood_and_wine/d33fqni

chromosoom.png

Link naar reactie
Delen op andere sites

Als er ooit een seasonpass het geld waard is geweest, dan is het deze wel. De 2e DLC is gewoon een oldschool expansion zoals je die vroeger al voor €30 kon kopen. Dat ben je voor de complete seasonpass nog niet eens kwijt en dan heb je dus ook nog eens Hearts of Stone erbij die een hele hoop content toevoegt aan de basisgame.
Link naar reactie
Delen op andere sites

Momenteel nog druk bezig met HoS. Die Runewright valt wel een beetje tegen moet ik zeggen... ik had gedacht dat je die Runewords en -glyphs op je armor en wapens ERBIJ kon plaatsen, niet in plaats van je huidige glyphs en runes. Voor 30k valt het een beetje tegen, maar wellicht werd het anders te OP?
Link naar reactie
Delen op andere sites

Oh ja zeker, de rest eromheen is ook erg gaaf, alleen had ik wat meer verwacht van die Runewords en -Glyphs, maar ik kwam er dus achter dat in de plaats komen van je huidige Glyphs. Het is dus OF het 1 OF het ander en ik dacht dat het een aanvulling op zou zijn.
Link naar reactie
Delen op andere sites

  • 2 weken later...

Doe mee aan dit gesprek

Om te reageren, moet je eerst inloggen. Dit doe je door rechtsboven op inloggen te klikken.

Gast
Reageer op dit topic

×   Geplakt als verrijkte tekst.   Herstel opmaak

  Er zijn maximaal 75 emoji toegestaan.

×   Je link werd automatisch ingevoegd.   Tonen als normale link

×   Je vorige inhoud werd hersteld.   Leeg de tekstverwerker

×   Je kunt afbeeldingen niet direct plakken. Upload of voeg afbeeldingen vanaf een URL in


  • Wie is er online

    • Er zijn geen geregistreerde gebruikers deze pagina aan het bekijken
×
×
  • Nieuwe aanmaken...